Meta announced its ‘Meta for Education’ program is now out of beta, allowing schools and educational institutions from all over to fill their classrooms with Quest headsets and use a variety of education-focused XR apps and software.
Initially announced last April, Meta for Education is a comprehensive solution for educators looking to bring XR into the classroom, which includes Quest headsets, XR management solution subscriptions with education-tailored device capabilities suitable for the classroom, and a variety of tools and apps built for admins, educators, and students.
Over the course of its beta, Meta worked with colleges in the US and UK to help refine the platform, with educators reporting that virtual and mixed reality enhanced student engagement and improved comprehension of complex topics.
Nick Clegg, Meta’s President of Global Affairs and formed UK Deputy Prime Minister, highlights the transformative potential of immersive technologies in education, enabling students to experience otherwise inaccessible scenarios.
“Improving the life chances of children through education has been something I’ve been interested in throughout my career in politics and technology,” says Clegg.
“Of all the technological advances I’ve witnessed at Meta, immersive technologies like virtual and augmented reality really caught my imagination because of the potential they have to transform the way we learn. My hope is that, through Meta for Education, we can make it easier for students to learn, practice, and apply new skills; feel a sense of presence with teachers and classmates; and visit places or experience things that would otherwise be impossible. Most importantly, I hope it helps teachers do what they do best: teach.”
Meta says data obtained from 43 Inspired Education Group schools, which already user immersive technology with teens in the classroom, reported 87% of students feeling more engaged and interested in their lessons, while 85% of teachers found virtual and mixed reality to be a valuable tool to enhance their teaching. Students also experienced a 15% improvement in their academic performance on multiple-choice assessments.
The program’s exit from beta follows a number of partnerships with institutions, such as Arizona State University, Imperial College London, and the University of Miami to integrate VR into their curricula.
Additionally, Meta and VictoryXR have developed over 30 “metaversities” with the Engage XR platform to create digital twin campuses for remote student interaction. Digital twin campuses are now available to students at The University of Leeds in the UK, University of the Basque Country in Spain, and University of Hannover in Germany.
Educators interested in learning more about Meta for Education can check out the program’s website, which includes a contact for applicants in Australia, Austria, Belgium, Canada, Denmark, Finland, France, Germany, Iceland, Ireland, Italy, Japan, Netherlands, New Zealand, Norway, Poland, Spain, Sweden, Switzerland, the UK, and the US.